Hallo Compiunity,
Alien Isolation feiert nun sein 10-jähriges Jubiläum und ich habe es mal wieder durchgespielt … ein kurzes und dennoch atmosphärisch beklemmend gutes Game, vor allem der Sound …
Bin ich der Einzige, der sich seit 10 Jahren eine Fortsetzung wünscht?
Um vielleicht die Wartezeit zu verkürzen, möchte ich mit euch meine Config teilen, um alles aus der Grafik/Engine herauszuholen.
(Vanilla/Retail / keine Mods).
[1]
-Alien: Isolation installieren │ Retail-Versionen werden automatisch im Launcher eurer Wahl aktualisiert.
[Download-Versionen (Steam/Microsoft) sind auf dem neuesten Stand].
-Alien: Isolation 1x starten │ Spiel/Bildschirm/Ton anpassen/speichern und beenden (Kantenglättung, AA deaktivieren / V-Sync deaktivieren / Auflösung 3840x2160)
[2]
-In eurem Alien: Isolation Installationsordner > "DATA" > "ENGINE_SETTINGS.XML" öffnen (Notepad++) │ Inhalt löschen und folgende Einträge reinkopieren/speichern und schließen.
<?xml version="1.0" encoding="us-ascii" standalone="yes"?>
<!-- Defines the hierarchical settings exposed by the engine -->
<Settings>
<Setting name="Graphics">
<Setting name="Stereo Mode">
<Quality name="Off" precedence="4"/>
</Setting>
<Setting name="Depth of Field">
<Quality name="Off" bool="1" precedence="2">
<DefaultRequirements>
<WindowsExperienceIndex type="GPU" value="5.0"/>
</DefaultRequirements>
</Quality>
<Quality name="Off" bool="0" precedence="2"/>
</Setting>
<Setting name="Level of Detail">
<Quality name="Ultra" float="6.0" precedence="4"/>
<Quality name="High" float="6.0" precedence="3"/>
<Quality name="Medium" float="6.0" precedence="2"/>
<Quality name="Low" float="6.0" precedence="1"/>
</Setting>
<Setting name="Texture Filtering">
<Quality name="Bilinear" int="0" precedence="1"/>
<Quality name="Anisotropic 1x" int="1" precedence="2"/>
<Quality name="Anisotropic 2x" int="2" precedence="3">
<DefaultRequirements>
<WindowsExperienceIndex type="GPU" value="6.0"/>
</DefaultRequirements>
</Quality>
<Quality name="Anisotropic 4x" int="3" precedence="4">
<DefaultRequirements>
<WindowsExperienceIndex type="GPU" value="6.5"/>
</DefaultRequirements>
</Quality>
<Quality name="Anisotropic 8x" int="4" precedence="5">
<DefaultRequirements>
<WindowsExperienceIndex type="GPU" value="7.0"/>
</DefaultRequirements>
</Quality>
<Quality name="Anisotropic 16x" int="5" precedence="6">
<DefaultRequirements>
<WindowsExperienceIndex type="GPU" value="7.5"/>
</DefaultRequirements>
</Quality>
</Setting>
<Setting name="Full Screen" platform="pc">
<Quality name="Windowed" int="0" precedence="1"/>
<Quality name="WindowedFullScreen" int="1" precedence="2"/>
<Quality name="FullScreen" int="2" precedence="3"/>
<Setting name="Deep Colour (30bpp)" platform="pc">
<Quality name="On" bool="1" precedence="2"/>
<Quality name="Off" bool="0" precedence="1"/>
<Setting name="FullScreen Resolution 30bpp" platform="pc">
<Dependency setting="Deep Colour (30bpp)" name="On"/>
<Dependency setting="Full Screen" name="FullScreen"/>
<Dependency setting="Full Screen" name="WindowedFullScreen"/>
</Setting>
<Setting name="FullScreen Resolution 24bpp">
<Dependency setting="Deep Colour (30bpp)" name="Off"/>
<Dependency setting="Full Screen" name="FullScreen"/>
<Dependency setting="Full Screen" name="WindowedFullScreen"/>
</Setting>
</Setting>
<Setting name="Windowed Resolution">
<Dependency setting="Full Screen" name="Windowed"/> <!-- Windowed resolution is dependant on fullscreen being off -->
<Quality name="1920x1200" resolutionX="1920" resolutionY="1200" precedence="17"/>
<Quality name="1920x1080" resolutionX="1920" resolutionY="1080" precedence="16"/>
<Quality name="1680x1050" resolutionX="1680" resolutionY="1050" precedence="15"/>
<Quality name="1600x1200" resolutionX="1600" resolutionY="1200" precedence="14"/>
<Quality name="1440x900" resolutionX="1440" resolutionY="900" precedence="13"/>
<Quality name="1400x1050" resolutionX="1400" resolutionY="1050" precedence="12"/>
<Quality name="1366x768" resolutionX="1366" resolutionY="768" precedence="11"/>
<Quality name="1360x1024" resolutionX="1360" resolutionY="1024" precedence="10"/>
<Quality name="1360x768" resolutionX="1360" resolutionY="768" precedence="9"/>
<Quality name="1280x1024" resolutionX="1280" resolutionY="1024" precedence="8"/>
<Quality name="1280x960" resolutionX="1280" resolutionY="960" precedence="7"/>
<Quality name="1280x800" resolutionX="1280" resolutionY="800" precedence="6"/>
<Quality name="1280x768" resolutionX="1280" resolutionY="768" precedence="5"/>
<Quality name="1280x720" resolutionX="1280" resolutionY="720" precedence="4"/>
<Quality name="1152x864" resolutionX="1152" resolutionY="864" precedence="3"/>
<Quality name="1024x768" resolutionX="1024" resolutionY="768" precedence="2"/>
<Quality name="800x600" resolutionX="800" resolutionY="600" precedence="1"/>
</Setting>
</Setting>
<Setting name="Vertical Sync">
<Quality name="On" bool="1"/>
<Quality name="Off" bool="0"/>
</Setting>
<Setting name="Particles">
<!-- Particles compare quality settings to these -->
<!-- great or equal to these means it will emit -->
<Quality name="Low" int="1" precedence="1"/>
<Quality name="Medium" int="2" precedence="2"/>
<Quality name="High" int="3" precedence="3"/>
<!-- GPU Particles -->
<Quality name="Ultra" int="4" precedence="4">
<DefaultRequirements>
<!-- Need a beefy GPU -->
<WindowsExperienceIndex type="GPU" value="6.0"/>
</DefaultRequirements>
</Quality>
</Setting>
<Setting name="ShadowMapResolution">
<!-- resolution in pixels. -->
<Quality name="4096" int="4096" precedence="1"/>
<Quality name="4096" int="4096" precedence="2"/>
<Quality name="4096" int="4096" precedence="3"/>
<Quality name="4096" int="4096" precedence="4">
<DefaultRequirements>
<WindowsExperienceIndex type="GPU" value="7.6"/>
</DefaultRequirements>
</Quality>
</Setting>
<Setting name="ShadowMapping">
<!-- PCF -->
<!-- Int value refers to size of PCF kernel (number of bilinear PCF blocks). -->
<!-- So value 2 means fetching and filtering 16 shadow map texels. -->
<Quality name="Very Low" int="2" precedence="1"/>
<Quality name="Low" int="3" precedence="2"/>
<Quality name="Medium" int="4" precedence="3"/>
<Quality name="High" int="5" precedence="4">
<DefaultRequirements>
<WindowsExperienceIndex type="GPU" value="7.6"/>
</DefaultRequirements>
</Quality>
<!-- Contact hardening -->
<Quality name="Ultra" int="6" precedence="5">
<DefaultRequirements>
<WindowsExperienceIndex type="GPU" value="7.8"/>
</DefaultRequirements>
</Quality>
</Setting>
<Setting name="MotionBlur">
<Quality name="Off" int="0" precedence="1"/>
<Quality name="On" int="1" precedence="2"/>
</Setting>
<Setting name="ChromaticAberrations">
<Quality name="Off" bool="0" precedence="1"/>
<Quality name="On" bool="1" precedence="2"/>
</Setting>
<Setting name="FilmGrainIntensity">
<Quality name="1.0" float="1.0" precedence="11"/>
<Quality name="0.9" float="0.9" precedence="10"/>
<Quality name="0.8" float="0.8" precedence="9"/>
<Quality name="0.7" float="0.7" precedence="8"/>
<Quality name="0.6" float="0.6" precedence="7"/>
<Quality name="0.5" float="0.5" precedence="6"/>
<Quality name="0.4" float="0.4" precedence="5"/>
<Quality name="0.3" float="0.3" precedence="4"/>
<Quality name="0.2" float="0.2" precedence="3"/>
<Quality name="0.1" float="0.1" precedence="2"/>
<Quality name="0.0" float="0.0" precedence="1"/>
</Setting>
<!-- Quality int values match values of quality enum found in ReflectionMap.h -->
<Setting name="Planar Reflections">
<Quality name="On" int="6" precedence="1"/>
<Quality name="On" int="6" precedence="2"/>
</Setting>
<Setting name="Screen Space Ambient Occlusion">
<Quality name="HDAO" int="1" precedence="1"/>
<Quality name="Standard" int="0" precedence="2"/>
<Quality name="Off" int="2" precedence="0"/>
</Setting>
<Setting name="Streaming Texture Heap Size">
<Quality name="Default" int="600" precedence="1"/>
<Quality name="Ultra" int="600" precedence="2">
<DefaultRequirements>
<MainMemoryAvailable value="4400"/>
</DefaultRequirements>
</Quality>
</Setting>
<Setting name="Streaming Model Heap Size">
<Quality name="Default" int="512" precedence="1"/>
</Setting>
<Setting name="AntiAliasing">
<Quality name="Off" int="0" precedence="1"/>
<Quality name="FXAA" int="1" precedence="2"/>
<Quality name="SMAA T1x" int="2" precedence="4"/>
<Quality name="SMAA T2x" int="3" precedence="3"/>
</Setting>
<Setting name="Field Of View">
<Quality name="47" float="47.0" precedence="7"/>
<Quality name="50" float="50.0" precedence="6"/>
<Quality name="55" float="55.0" precedence="5"/>
<Quality name="60" float="60.0" precedence="4"/>
<Quality name="65" float="65.0" precedence="3"/>
<Quality name="70" float="70.0" precedence="2"/>
<Quality name="75" float="75.0" precedence="1"/>
</Setting>
<Setting name="Volumetric Lighting">
<Quality name="On" bool="1" precedence="1"/>
<Quality name="On" bool="1" precedence="2">
<DefaultRequirements>
<!-- Need a beefy GPU -->
<WindowsExperienceIndex type="GPU" value="6.0"/>
</DefaultRequirements>
</Quality>
</Setting>
<Setting name="Multithreaded Shadow Rendering">
<Quality name="Off" bool="0" precedence="2"/>
<Quality name="On" bool="1" precedence="1"/>
</Setting>
</Setting>
<Setting name="Audio">
<Setting name="SFX Volume">
<Quality name="10" float="1.0" precedence="11"/>
<Quality name="9" float="0.9" precedence="10"/>
<Quality name="8" float="0.8" precedence="9"/>
<Quality name="7" float="0.7" precedence="8"/>
<Quality name="6" float="0.6" precedence="7"/>
<Quality name="5" float="0.5" precedence="6"/>
<Quality name="4" float="0.4" precedence="5"/>
<Quality name="3" float="0.3" precedence="4"/>
<Quality name="2" float="0.2" precedence="3"/>
<Quality name="1" float="0.1" precedence="2"/>
<Quality name="0" float="0.0" precedence="1"/>
</Setting>
<Setting name="Music Volume">
<Quality name="10" float="1.0" precedence="11"/>
<Quality name="9" float="0.9" precedence="10"/>
<Quality name="8" float="0.8" precedence="9"/>
<Quality name="7" float="0.7" precedence="8"/>
<Quality name="6" float="0.6" precedence="7"/>
<Quality name="5" float="0.5" precedence="6"/>
<Quality name="4" float="0.4" precedence="5"/>
<Quality name="3" float="0.3" precedence="4"/>
<Quality name="2" float="0.2" precedence="3"/>
<Quality name="1" float="0.1" precedence="2"/>
<Quality name="0" float="0.0" precedence="1"/>
</Setting>
<Setting name="Speaker Mode">
<Quality name="Surround" float="1.0" precedence="3"/>
<Quality name="TV" float="0.5" precedence="2"/>
<Quality name="Headphone" float="0.0" precedence="1"/>
</Setting>
<Setting name="Audio Language">
<Quality name="System" int="0" precedence="2"/>
<Quality name="English" int="1" precedence="1"/>
</Setting>
</Setting>
</Settings>
[3]
-Alien: Isolation starten und überleben
[INFO]
-Diese Config ist kompatibel mit allen Versionen von Alien: Isolation + Add-ons.
-Leistung verbessern: V-Sync Schnell (Vertikale Synchronisierung) 16xAF (Anisotrope Filterung) Reflex hoch/Ultra (Modus für geringe Latenz) │ über Grafiktreiber aktivieren.
-Leider macht AA (Anti Aliasing/In Game) Probleme │ Bestes optisches Ergebnis: 4K + 1xSSAA/6K oder 8K nativ ohne AA │ bei Full HD/WQHD 8xMSAA über Grafiktreiber aktivieren.
-Wenn möglich, mit einer guten Soundanlage (Surround o.ä.) genießen … die Musik/Soundkulisse ist absolut fantastisch und beängstigend.
-Kopie der Originalen "ENGINE_SETTINGS.XML" erstellen (für eventuelle Fehlerbeseitigung).
-Notepad++ │ https://notepad-plus-plus.org/downloads/
-Vergesst die rote Pil … ähm den nicht.